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Halo developer reportedly abandoning custom Slipspace Engine for Unreal It looks like Halo Infinite developer 343 Industries might be abandoning its custom Slipspace Engine for Unreal Engine. This comes from journalist Jeremy Penter (thanks VGC), who wrote yesterday (October 2), "I can only confirm that many sources are saying this and very clear that it's already been decided and Halo is for sure switching to Unreal. I feel like it's time for other switches behind the scenes including people leaving and their past problems. Unreal is a great choice." It's not uncom...
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